I’ll be very surprised if Philip K Dick’s “Doctor Bloodmoney” didn’t have at least some influence over the look and feel of this game. The bit where the player character was shooting at mutant crustaceans down at the water’s edge took me right back to that book with its post-apocalyptic cityscapes and dangerous mutations.
I’ve never played the first two games but this looks very intriguing. There’s a suggestion of “Elder Scrolls” style open-endedness about the whole thing and I’m glad it’s apparently being done as another of Bethesda’s solo RPGers rather than some team-based thing.
My only concern is that there doesn’t look like being that much respite from all the grey bombed-out ruins. Ruins might have their own eerie beauty but ultimately they can’t help but be a bit drab, samey and depressing. Here’s hoping there’s some countryside-based sections.
I’ll be very surprised if Philip K Dick’s “Doctor Bloodmoney” didn’t have at least some influence over the look and feel of this game. The bit where the player character was shooting at mutant crustaceans down at the water’s edge took me right back to that book with its post-apocalyptic cityscapes and dangerous mutations.
I’ve never played the first two games but this looks very intriguing. There’s a suggestion of “Elder Scrolls” style open-endedness about the whole thing and I’m glad it’s apparently being done as another of Bethesda’s solo RPGers rather than some team-based thing.
My only concern is that there doesn’t look like being that much respite from all the grey bombed-out ruins. Ruins might have their own eerie beauty but ultimately they can’t help but be a bit drab, samey and depressing. Here’s hoping there’s some countryside-based sections.
By Zagrebo
September 01, 2008 @ 4:44 pm
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