Anatomy of Adventure
Amazing stuff. Not only is a trip through adventure gaming history, it’s also an interesting assortment of ideas that never came to fruition. I personally love that Lowe intentionally made Freddy Pharkas “round,” meaning that all of the plot development would unfold in the same limited area…opening the entire game up for exploration from the very first. I loved that aspect of the game.
Anyway, dig in. There’s all kind of great stuff in these documents to enjoy.